OgreSimpleRenderable.h
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    00001 /*
    00002 -----------------------------------------------------------------------------
    00003 This source file is part of OGRE
    00004     (Object-oriented Graphics Rendering Engine)
    00005 For the latest info, see http://www.ogre3d.org/
    00006
    00007 Copyright (c) 2000-2012 Torus Knot Software Ltd
    00008
    00009 Permission is hereby granted, free of charge, to any person obtaining a copy
    00010 of this software and associated documentation files (the "Software"), to deal
    00011 in the Software without restriction, including without limitation the rights
    00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
    00013 copies of the Software, and to permit persons to whom the Software is
    00014 furnished to do so, subject to the following conditions:
    00015
    00016 The above copyright notice and this permission notice shall be included in
    00017 all copies or substantial portions of the Software.
    00018
    00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
    00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
    00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
    00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
    00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
    00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
    00025 THE SOFTWARE.
    00026 -----------------------------------------------------------------------------
    00027 */
    00028 #ifndef __SimpleRenderable_H__
    00029 #define __SimpleRenderable_H__
    00030
    00031 #include "OgrePrerequisites.h"
    00032
    00033 #include "OgreMovableObject.h"
    00034 #include "OgreRenderable.h"
    00035 #include "OgreAxisAlignedBox.h"
    00036 #include "OgreMaterial.h"
    00037
    00038 namespace Ogre {
    00039
    00049     class _OgreExport SimpleRenderable : public MovableObject, public Renderable
    00050     {
    00051     protected:
    00052         RenderOperation mRenderOp;
    00053
    00054         Matrix4 mWorldTransform;
    00055         AxisAlignedBox mBox;
    00056
    00057         String mMatName;
    00058         MaterialPtr mMaterial;
    00059
    00061         SceneManager *mParentSceneManager;
    00062
    00064         Camera *mCamera;
    00065
    00067         static uint msGenNameCount;
    00068
    00069     public:
    00071         SimpleRenderable();
    00072
    00074         SimpleRenderable(const String& name);
    00075
    00076         virtual void setMaterial( const String& matName );
    00077         virtual const MaterialPtr& getMaterial(void) const;
    00078
    00079         virtual void setRenderOperation( const RenderOperation& rend );
    00080         virtual void getRenderOperation(RenderOperation& op);
    00081
    00082         void setWorldTransform( const Matrix4& xform );
    00083         virtual void getWorldTransforms( Matrix4* xform ) const;
    00084
    00085
    00086         virtual void _notifyCurrentCamera(Camera* cam);
    00087
    00088         void setBoundingBox( const AxisAlignedBox& box );
    00089         virtual const AxisAlignedBox& getBoundingBox(void) const;
    00090
    00091         virtual void _updateRenderQueue(RenderQueue* queue);
    00093         void visitRenderables(Renderable::Visitor* visitor,
    00094             bool debugRenderables = false);
    00095
    00096         virtual ~SimpleRenderable();
    00097
    00098
    00100         virtual const String& getMovableType(void) const;
    00101
    00103         const LightList& getLights(void) const;
    00104
    00105     };
    00108 }
    00109
    00110 #endif
    00111

Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Sun Sep 2 2012 07:27:24