Ogre::D3D11HLSLProgram Member List
This is the complete list of members for Ogre::D3D11HLSLProgram, including all inherited members.

_dirtyState() | Ogre::Resource | `[virtual]`
_fireLoadingComplete(bool wasBackgroundLoaded) | Ogre::Resource | `[virtual]`
_firePreparingComplete(bool wasBackgroundLoaded) | Ogre::Resource | `[virtual]`
_fireUnloadingComplete(void) | Ogre::Resource | `[virtual]`
_getBindingDelegate(void) | Ogre::HighLevelGpuProgram | `[virtual]`
_notifyOrigin(const String &origin) | Ogre::Resource | `[virtual]`
addListener(Listener *lis) | Ogre::Resource | `[virtual]`
AllocatedObject() | Ogre::AllocatedObject< Alloc > | `[explicit]`
analizeMicrocode() | Ogre::D3D11HLSLProgram | `[protected]`
buildConstantDefinitions() const | Ogre::D3D11HLSLProgram | `[virtual]`
calculateSize(void) const | Ogre::GpuProgram | `[protected, virtual]`
changeGroupOwnership(const String &newGroup) | Ogre::Resource | `[virtual]`
cleanupDictionary() | Ogre::StringInterface | `[static]`
compileMicrocode(void) | Ogre::D3D11HLSLProgram | `[protected]`
copyParametersTo(StringInterface *dest) const | Ogre::StringInterface | `[virtual]`
createConstantBuffer(const UINT ByteWidth) | Ogre::D3D11HLSLProgram | `[protected]`
CreateGeometryShader() | Ogre::D3D11HLSLProgram |
createLogicalParameterMappingStructures(bool recreateIfExists=true) const | Ogre::GpuProgram | `[protected]`
createLowLevelImpl(void) | Ogre::D3D11HLSLProgram | `[protected, virtual]`
createNamedParameterMappingStructures(bool recreateIfExists=true) const | Ogre::GpuProgram | `[protected]`
createParamDictionary(const String &className) | Ogre::StringInterface | `[protected]`
createParameterMappingStructures(bool recreateIfExists=true) const | Ogre::GpuProgram | `[protected]`
createParameters(void) | Ogre::D3D11HLSLProgram | `[virtual]`
CreatePixelShader() | Ogre::D3D11HLSLProgram |
CreateVertexShader() | Ogre::D3D11HLSLProgram |
D3D11HLSLProgram(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader, D3D11Device &device) | Ogre::D3D11HLSLProgram |
escalateLoading() | Ogre::Resource | `[virtual]`
getColumnMajorMatrices(void) const | Ogre::D3D11HLSLProgram |
getConstantBuffer(GpuProgramParametersSharedPtr params, uint16 variabilityMask) | Ogre::D3D11HLSLProgram |
getConstantDefinitions() const | Ogre::HighLevelGpuProgram | `[virtual]`
getCreator(void) | Ogre::Resource | `[virtual]`
getDefaultParameters(void) | Ogre::GpuProgram | `[virtual]`
getEnableBackwardsCompatibility(void) const | Ogre::D3D11HLSLProgram |
getEntryPoint(void) const | Ogre::D3D11HLSLProgram |
getGeometryShader(void) const | Ogre::D3D11HLSLProgram |
getGroup(void) const | Ogre::Resource | `[virtual]`
getHandle(void) const | Ogre::Resource | `[virtual]`
getInputParamDesc(unsigned int index) const | Ogre::D3D11HLSLProgram |
getInputVertexDeclaration() | Ogre::D3D11HLSLProgram |
getLanguage(void) const | Ogre::D3D11HLSLProgram | `[virtual]`
getLoadingState() const | Ogre::Resource | `[virtual]`
getManualNamedConstantsFile() const | Ogre::GpuProgram | `[virtual]`
getMicroCode(void) const | Ogre::D3D11HLSLProgram |
getMicrocodeFromCache(void) | Ogre::D3D11HLSLProgram | `[protected]`
getName(void) const | Ogre::Resource | `[virtual]`
getNamedConstants() const | Ogre::HighLevelGpuProgram | `[virtual]`
getNumberOfPosesIncluded(void) const | Ogre::GpuProgram | `[virtual]`
getNumInputs(void) const | Ogre::D3D11HLSLProgram |
getNumOutputs(void) const | Ogre::D3D11HLSLProgram |
getOrigin(void) const | Ogre::Resource | `[virtual]`
getOutputParamDesc(unsigned int index) const | Ogre::D3D11HLSLProgram |
getParamDictionary(void) | Ogre::StringInterface |
getParamDictionary(void) const | Ogre::StringInterface |
getParameter(const String &name) const | Ogre::StringInterface | `[virtual]`
getParameters(void) const | Ogre::StringInterface |
getPassFogStates(void) const | Ogre::GpuProgram | `[virtual]`
getPassSurfaceAndLightStates(void) const | Ogre::GpuProgram | `[virtual]`
getPassTransformStates(void) const | Ogre::GpuProgram | `[virtual]`
getPixelShader(void) const | Ogre::D3D11HLSLProgram |
getPreprocessorDefines(void) const | Ogre::D3D11HLSLProgram |
getSize(void) const | Ogre::Resource | `[virtual]`
getSource(void) const | Ogre::GpuProgram | `[virtual]`
getSourceFile(void) const | Ogre::GpuProgram | `[virtual]`
getStateCount() const | Ogre::Resource | `[virtual]`
getSyntaxCode(void) const | Ogre::GpuProgram | `[virtual]`
getTarget(void) const | Ogre::D3D11HLSLProgram |
getType(void) const | Ogre::GpuProgram | `[virtual]`
getVertexShader(void) const | Ogre::D3D11HLSLProgram |
GpuProgram(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0) | Ogre::GpuProgram |
hasCompileError(void) const | Ogre::GpuProgram | `[virtual]`
hasDefaultParameters(void) const | Ogre::GpuProgram | `[virtual]`
HighLevelGpuProgram(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0) | Ogre::HighLevelGpuProgram |
isAdjacencyInfoRequired(void) const | Ogre::GpuProgram | `[virtual]`
isBackgroundLoaded(void) const | Ogre::Resource | `[virtual]`
isLoaded(void) const | Ogre::Resource | `[virtual]`
isLoading() const | Ogre::Resource | `[virtual]`
isManuallyLoaded(void) const | Ogre::Resource | `[virtual]`
isMorphAnimationIncluded(void) const | Ogre::GpuProgram | `[virtual]`
isPoseAnimationIncluded(void) const | Ogre::GpuProgram | `[virtual]`
isPrepared(void) const | Ogre::Resource | `[virtual]`
isReloadable(void) const | Ogre::Resource | `[virtual]`
isRequiredCapabilitiesSupported(void) const | Ogre::GpuProgram | `[protected]`
isSkeletalAnimationIncluded(void) const | Ogre::GpuProgram | `[virtual]`
isSupported(void) const | Ogre::D3D11HLSLProgram | `[virtual]`
isVertexTextureFetchRequired(void) const | Ogre::GpuProgram | `[virtual]`
ListenerList typedef | Ogre::Resource | `[protected]`
load(bool backgroundThread=false) | Ogre::Resource | `[virtual]`
loadFromSource(void) | Ogre::D3D11HLSLProgram | `[virtual]`
loadHighLevel(void) | Ogre::HighLevelGpuProgram | `[protected, virtual]`
loadHighLevelImpl(void) | Ogre::HighLevelGpuProgram | `[protected, virtual]`
loadImpl() | Ogre::HighLevelGpuProgram | `[protected, virtual]`
LoadingState enum name | Ogre::Resource |
LOADSTATE_LOADED enum value | Ogre::Resource |
LOADSTATE_LOADING enum value | Ogre::Resource |
LOADSTATE_PREPARED enum value | Ogre::Resource |
LOADSTATE_PREPARING enum value | Ogre::Resource |
LOADSTATE_UNLOADED enum value | Ogre::Resource |
LOADSTATE_UNLOADING enum value | Ogre::Resource |
mAssemblerProgram | Ogre::HighLevelGpuProgram | `[protected]`
mColumnMajorMatrices | Ogre::D3D11HLSLProgram | `[protected]`
mCompileError | Ogre::GpuProgram | `[protected]`
mConstantBuffer | Ogre::D3D11HLSLProgram | `[protected]`
mConstantBufferDesc | Ogre::D3D11HLSLProgram | `[protected]`
mConstantDefs | Ogre::GpuProgram | `[mutable, protected]`
mConstantDefsBuilt | Ogre::HighLevelGpuProgram | `[mutable, protected]`
mCreator | Ogre::Resource | `[protected]`
mDefaultParams | Ogre::GpuProgram | `[protected]`
mDevice | Ogre::D3D11HLSLProgram | `[protected]`
mEnableBackwardsCompatibility | Ogre::D3D11HLSLProgram | `[protected]`
mEntryPoint | Ogre::D3D11HLSLProgram | `[protected]`
mErrorsInCompile | Ogre::D3D11HLSLProgram | `[protected]`
mFilename | Ogre::GpuProgram | `[protected]`
mFloatLogicalToPhysical | Ogre::GpuProgram | `[mutable, protected]`
mGeometryShader | Ogre::D3D11HLSLProgram | `[protected]`
mGroup | Ogre::Resource | `[protected]`
mHandle | Ogre::Resource | `[protected]`
mHighLevelLoaded | Ogre::HighLevelGpuProgram | `[protected]`
mInputVertexDeclaration | Ogre::D3D11HLSLProgram | `[protected]`
mIntLogicalToPhysical | Ogre::GpuProgram | `[mutable, protected]`
mIsBackgroundLoaded | Ogre::Resource | `[protected]`
mIShaderReflection | Ogre::D3D11HLSLProgram | `[protected]`
mIsManual | Ogre::Resource | `[protected]`
mListenerList | Ogre::Resource | `[protected]`
mLoadedManualNamedConstants | Ogre::GpuProgram | `[protected]`
mLoader | Ogre::Resource | `[protected]`
mLoadFromFile | Ogre::GpuProgram | `[protected]`
mLoadingState | Ogre::Resource | `[protected]`
mManualNamedConstantsFile | Ogre::GpuProgram | `[protected]`
mMicroCode | Ogre::D3D11HLSLProgram | `[protected]`
mMorphAnimation | Ogre::GpuProgram | `[protected]`
mName | Ogre::Resource | `[protected]`
mNeedsAdjacencyInfo | Ogre::GpuProgram | `[protected]`
mOrigin | Ogre::Resource | `[protected]`
mPixelShader | Ogre::D3D11HLSLProgram | `[protected]`
mPoseAnimation | Ogre::GpuProgram | `[protected]`
mPreprocessorDefines | Ogre::D3D11HLSLProgram | `[protected]`
mReinterpretingGS | Ogre::D3D11HLSLProgram |
msAdjacencyCmd | Ogre::GpuProgram | `[protected, static]`
msCmdColumnMajorMatrices | Ogre::D3D11HLSLProgram | `[protected, static]`
msCmdEnableBackwardsCompatibility | Ogre::D3D11HLSLProgram | `[protected, static]`
msCmdEntryPoint | Ogre::D3D11HLSLProgram | `[protected, static]`
msCmdPreprocessorDefines | Ogre::D3D11HLSLProgram | `[protected, static]`
msCmdTarget | Ogre::D3D11HLSLProgram | `[protected, static]`
mShaderDesc | Ogre::D3D11HLSLProgram | `[protected]`
mShaderReflectionConstantBuffer | Ogre::D3D11HLSLProgram | `[protected]`
mShaderVars | Ogre::D3D11HLSLProgram | `[protected]`
mSize | Ogre::Resource | `[protected]`
mSkeletalAnimation | Ogre::GpuProgram | `[protected]`
msManNamedConstsFileCmd | Ogre::GpuProgram | `[protected, static]`
msMorphCmd | Ogre::GpuProgram | `[protected, static]`
mSource | Ogre::GpuProgram | `[protected]`
msPoseCmd | Ogre::GpuProgram | `[protected, static]`
msSkeletalCmd | Ogre::GpuProgram | `[protected, static]`
msSyntaxCmd | Ogre::GpuProgram | `[protected, static]`
mStateCount | Ogre::Resource | `[protected]`
msTypeCmd | Ogre::GpuProgram | `[protected, static]`
msVTFCmd | Ogre::GpuProgram | `[protected, static]`
mSyntaxCode | Ogre::GpuProgram | `[protected]`
mTarget | Ogre::D3D11HLSLProgram | `[protected]`
mType | Ogre::GpuProgram | `[protected]`
mVertexShader | Ogre::D3D11HLSLProgram | `[protected]`
mVertexTextureFetch | Ogre::GpuProgram | `[protected]`
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > |
populateDef(D3D11_SHADER_TYPE_DESC &d3dDesc, GpuConstantDefinition &def) const | Ogre::D3D11HLSLProgram | `[protected]`
populateParameterNames(GpuProgramParametersSharedPtr params) | Ogre::HighLevelGpuProgram | `[protected, virtual]`
postLoadImpl(void) | Ogre::Resource | `[protected, virtual]`
postUnloadImpl(void) | Ogre::Resource | `[protected, virtual]`
preLoadImpl(void) | Ogre::Resource | `[protected, virtual]`
prepare(bool backgroundThread=false) | Ogre::Resource | `[virtual]`
prepareImpl(void) | Ogre::Resource | `[protected, virtual]`
preUnloadImpl(void) | Ogre::Resource | `[protected, virtual]`
processParamElement(String prefix, LPCSTR pName, size_t paramIndex, ID3D11ShaderReflectionType *varRefType) const | Ogre::D3D11HLSLProgram | `[protected]`
reinterpretGSForStreamOut(void) | Ogre::D3D11HLSLProgram |
reload(void) | Ogre::Resource | `[virtual]`
removeListener(Listener *lis) | Ogre::Resource | `[virtual]`
resetCompileError(void) | Ogre::GpuProgram | `[virtual]`
Resource() | Ogre::Resource | `[protected]`
Resource(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0) | Ogre::Resource |
setAdjacencyInfoRequired(bool r) | Ogre::GpuProgram | `[virtual]`
setBackgroundLoaded(bool bl) | Ogre::Resource | `[virtual]`
setColumnMajorMatrices(bool columnMajor) | Ogre::D3D11HLSLProgram |
setEnableBackwardsCompatibility(bool enableBackwardsCompatibility) | Ogre::D3D11HLSLProgram |
setEntryPoint(const String &entryPoint) | Ogre::D3D11HLSLProgram |
setManualNamedConstants(const GpuNamedConstants &namedConstants) | Ogre::GpuProgram | `[virtual]`
setManualNamedConstantsFile(const String &paramDefFile) | Ogre::GpuProgram | `[virtual]`
setMorphAnimationIncluded(bool included) | Ogre::GpuProgram | `[virtual]`
setParameter(const String &name, const String &value) | Ogre::StringInterface | `[virtual]`
setParameterList(const NameValuePairList &paramList) | Ogre::StringInterface | `[virtual]`
setPoseAnimationIncluded(ushort poseCount) | Ogre::GpuProgram | `[virtual]`
setPreprocessorDefines(const String &defines) | Ogre::D3D11HLSLProgram |
setSkeletalAnimationIncluded(bool included) | Ogre::GpuProgram | `[virtual]`
setSource(const String &source) | Ogre::GpuProgram | `[virtual]`
setSourceFile(const String &filename) | Ogre::GpuProgram | `[virtual]`
setSyntaxCode(const String &syntax) | Ogre::GpuProgram | `[virtual]`
setTarget(const String &target) | Ogre::D3D11HLSLProgram |
setType(GpuProgramType t) | Ogre::GpuProgram | `[virtual]`
setupBaseParamDictionary(void) | Ogre::GpuProgram | `[protected]`
setVertexTextureFetchRequired(bool r) | Ogre::GpuProgram | `[virtual]`
ShaderVars typedef | Ogre::D3D11HLSLProgram | `[protected]`
ShaderVarsIter typedef | Ogre::D3D11HLSLProgram | `[protected]`
StringInterface() | Ogre::StringInterface |
touch(void) | Ogre::Resource | `[virtual]`
unload(void) | Ogre::Resource | `[virtual]`
unloadHighLevel(void) | Ogre::HighLevelGpuProgram | `[protected, virtual]`
unloadHighLevelImpl(void) | Ogre::D3D11HLSLProgram | `[protected, virtual]`
unloadImpl() | Ogre::HighLevelGpuProgram | `[protected, virtual]`
unprepareImpl(void) | Ogre::Resource | `[protected, virtual]`
~AllocatedObject() | Ogre::AllocatedObject< Alloc > |
~D3D11HLSLProgram() | Ogre::D3D11HLSLProgram |
~GpuProgram() | Ogre::GpuProgram | `[virtual]`
~HighLevelGpuProgram() | Ogre::HighLevelGpuProgram |
~Resource() | Ogre::Resource | `[virtual]`
~StringInterface() | Ogre::StringInterface | `[virtual]`

Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Sun Sep 2 2012 07:27:46