OgreGLSLESProgramCommon.h File Reference
`#include "OgreGLES2Prerequisites.h"`
`#include "OgreGpuProgram.h"`
`#include "OgreHardwareVertexBuffer.h"`

Go to the source code of this file.

## Classes

struct | Ogre::GLUniformReference
| Structure used to keep track of named uniforms in the linked program object. More...
class | Ogre::GLSLESProgramCommon
| C++ encapsulation of GLSL ES Program Object. More...

## Namespaces

namespace | Ogre

## Defines

#define | NULL_CUSTOM_ATTRIBUTES_INDEX -2
| A value to define the case we didn't look for the attributes since the contractor.
#define | NOT_FOUND_CUSTOM_ATTRIBUTES_INDEX -1
| A value to define the attribute has not been found (this is also the result when glGetAttribLocation fails)

## Define Documentation

#define NOT_FOUND_CUSTOM_ATTRIBUTES_INDEX -1

A value to define the attribute has not been found (this is also the result when glGetAttribLocation fails)

Definition at line 87 of file OgreGLSLESProgramCommon.h.

#define NULL_CUSTOM_ATTRIBUTES_INDEX -2

A value to define the case we didn't look for the attributes since the contractor.

Definition at line 85 of file OgreGLSLESProgramCommon.h.

Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Sun Sep 2 2012 07:27:24