OgreD3D11Device.h
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    00001 /*
    00002 -----------------------------------------------------------------------------
    00003 This source file is part of OGRE
    00004 (Object-oriented Graphics Rendering Engine)
    00005 For the latest info, see http://www.ogre3d.org/
    00006
    00007 Copyright (c) 2000-2012 Torus Knot Software Ltd
    00008
    00009 Permission is hereby granted, free of charge, to any person obtaining a copy
    00010 of this software and associated documentation files (the "Software"), to deal
    00011 in the Software without restriction, including without limitation the rights
    00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
    00013 copies of the Software, and to permit persons to whom the Software is
    00014 furnished to do so, subject to the following conditions:
    00015
    00016 The above copyright notice and this permission notice shall be included in
    00017 all copies or substantial portions of the Software.
    00018
    00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
    00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
    00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
    00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
    00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
    00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
    00025 THE SOFTWARE.
    00026 -----------------------------------------------------------------------------
    00027 */
    00028 #ifndef __D3D11DEVICE_H__
    00029 #define __D3D11DEVICE_H__
    00030
    00031
    00032 #include "OgreD3D11Prerequisites.h"
    00033
    00034 namespace Ogre
    00035 {
    00036     class D3D11Device
    00037     {
    00038     private:
    00039         ID3D11Device * mD3D11Device;
    00040         ID3D11DeviceContext * mImmediateContext;
    00041         ID3D11InfoQueue * mInfoQueue;
    00042
    00043         struct ThreadInfo
    00044         {
    00045             ID3D11DeviceContext* mContext;
    00046             void* mEventHandle;
    00047
    00048             ThreadInfo(ID3D11DeviceContext* context)
    00049                 : mContext(context)
    00050                 , mEventHandle(0)
    00051             {
    00052                 mEventHandle = CreateEvent(0, false, false, "ThreadContextEvent");
    00053             }
    00054
    00055             ~ThreadInfo()
    00056             {
    00057                 mContext->Release();
    00058                 mContext = 0;
    00059
    00060                 CloseHandle(mEventHandle);
    00061             }
    00062         };
    00063
    00064         D3D11Device();
    00065     public:
    00066
    00067
    00068         D3D11Device(ID3D11Device * device);
    00069
    00070         ~D3D11Device();
    00071
    00072         inline ID3D11DeviceContext * GetImmediateContext()
    00073         {
    00074             return mImmediateContext;
    00075         }
    00076
    00077         inline ID3D11Device * operator->() const
    00078         {
    00079             assert(mD3D11Device);
    00080             if (D3D_NO_EXCEPTION != mExceptionsErrorLevel)
    00081             {
    00082                 clearStoredErrorMessages();
    00083             }
    00084             return mD3D11Device;
    00085         }
    00086
    00087         const void clearStoredErrorMessages(  ) const;
    00088
    00089         ID3D11Device * operator=(ID3D11Device * device);
    00090         const bool isNull();
    00091         const String getErrorDescription(const HRESULT hr = NO_ERROR) const;
    00092
    00093         inline const bool isError(  ) const
    00094         {
    00095             if (D3D_NO_EXCEPTION == mExceptionsErrorLevel)
    00096             {
    00097                 return  false;
    00098             }
    00099
    00100             return _getErrorsFromQueue();
    00101         }
    00102
    00103         const bool _getErrorsFromQueue() const;
    00104         void release();
    00105         ID3D11Device * get();
    00106
    00107         enum eExceptionsErrorLevel
    00108         {
    00109             D3D_NO_EXCEPTION,
    00110             D3D_CORRUPTION,
    00111             D3D_ERROR,
    00112             D3D_WARNING,
    00113             D3D_INFO,
    00114         };
    00115
    00116         static eExceptionsErrorLevel mExceptionsErrorLevel;
    00117         static void setExceptionsErrorLevel(const eExceptionsErrorLevel exceptionsErrorLevel);
    00118         static const eExceptionsErrorLevel getExceptionsErrorLevel();
    00119
    00120
    00121     };
    00122 }
    00123 #endif

Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Sun Sep 2 2012 07:27:21