OgreD3D9HLSLProgram.h File Reference
`#include "OgreD3D9Prerequisites.h"`
`#include "OgreHighLevelGpuProgram.h"`

Go to the source code of this file.

## Classes

class | Ogre::D3D9HLSLProgram
| Specialisation of HighLevelGpuProgram to provide support for D3D9 High-Level Shader Language (HLSL). More...
class | Ogre::D3D9HLSLProgram::CmdEntryPoint
| Command object for setting entry point. More...
class | Ogre::D3D9HLSLProgram::CmdTarget
| Command object for setting target assembler. More...
class | Ogre::D3D9HLSLProgram::CmdPreprocessorDefines
| Command object for setting macro defines. More...
class | Ogre::D3D9HLSLProgram::CmdColumnMajorMatrices
| Command object for setting matrix packing in column-major order. More...
class | Ogre::D3D9HLSLProgram::CmdOptimisation
| Command object for setting optimisation level. More...
class | Ogre::D3D9HLSLProgram::CmdMicrocode
| Command object for getting/setting micro code. More...
class | Ogre::D3D9HLSLProgram::CmdAssemblerCode
| Command object for getting/setting assembler code. More...

## Namespaces

namespace | Ogre

Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Sun Sep 2 2012 07:27:24