OgreOverlayManager.h
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    00001 /*
    00002 -----------------------------------------------------------------------------
    00003 This source file is part of OGRE
    00004     (Object-oriented Graphics Rendering Engine)
    00005 For the latest info, see http://www.ogre3d.org/
    00006
    00007 Copyright (c) 2000-2012 Torus Knot Software Ltd
    00008
    00009 Permission is hereby granted, free of charge, to any person obtaining a copy
    00010 of this software and associated documentation files (the "Software"), to deal
    00011 in the Software without restriction, including without limitation the rights
    00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
    00013 copies of the Software, and to permit persons to whom the Software is
    00014 furnished to do so, subject to the following conditions:
    00015
    00016 The above copyright notice and this permission notice shall be included in
    00017 all copies or substantial portions of the Software.
    00018
    00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
    00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
    00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
    00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
    00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
    00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
    00025 THE SOFTWARE.
    00026 -----------------------------------------------------------------------------
    00027 */
    00028 #ifndef __OverlayManager_H__
    00029 #define __OverlayManager_H__
    00030
    00031 #include "OgrePrerequisites.h"
    00032 #include "OgreSingleton.h"
    00033 #include "OgreStringVector.h"
    00034 #include "OgreOverlay.h"
    00035 #include "OgreScriptLoader.h"
    00036 #include "OgreFrustum.h"
    00037
    00038 namespace Ogre {
    00039
    00051     class _OgreExport OverlayManager : public Singleton<OverlayManager>, public ScriptLoader, public OverlayAlloc
    00052     {
    00053     public:
    00054         typedef map<String, Overlay*>::type OverlayMap;
    00055         typedef map<String, OverlayElement*>::type ElementMap;
    00056         typedef map<String, OverlayElementFactory*>::type FactoryMap;
    00057     protected:
    00058         OverlayMap mOverlayMap;
    00059         StringVector mScriptPatterns;
    00060
    00061         void parseNewElement( DataStreamPtr& chunk, String& elemType, String& elemName,
    00062             bool isContainer, Overlay* pOverlay, bool isTemplate, String templateName = String(""), OverlayContainer* container = 0);
    00063         void parseAttrib( const String& line, Overlay* pOverlay);
    00064         void parseElementAttrib( const String& line, Overlay* pOverlay, OverlayElement* pElement );
    00065         void skipToNextCloseBrace(DataStreamPtr& chunk);
    00066         void skipToNextOpenBrace(DataStreamPtr& chunk);
    00067
    00068         int mLastViewportWidth, mLastViewportHeight;
    00069         bool mViewportDimensionsChanged;
    00070         OrientationMode mLastViewportOrientationMode;
    00071
    00072         bool parseChildren( DataStreamPtr& chunk, const String& line,
    00073             Overlay* pOverlay, bool isTemplate, OverlayContainer* parent = NULL);
    00074
    00075         FactoryMap mFactories;
    00076
    00077         ElementMap mInstances;
    00078         ElementMap mTemplates;
    00079
    00080         typedef set<String>::type LoadedScripts;
    00081         LoadedScripts mLoadedScripts;
    00082
    00083
    00084
    00085
    00086         ElementMap& getElementMap(bool isTemplate);
    00087
    00088         OverlayElement* createOverlayElementImpl(const String& typeName, const String& instanceName, ElementMap& elementMap);
    00089
    00090         OverlayElement* getOverlayElementImpl(const String& name, ElementMap& elementMap);
    00091
    00092         bool hasOverlayElementImpl(const String& name, ElementMap& elementMap);
    00093
    00094         void destroyOverlayElementImpl(const String& instanceName, ElementMap& elementMap);
    00095
    00096         void destroyOverlayElementImpl(OverlayElement* pInstance, ElementMap& elementMap);
    00097
    00098         void destroyAllOverlayElementsImpl(ElementMap& elementMap);
    00099
    00100     public:
    00101         OverlayManager();
    00102         virtual ~OverlayManager();
    00103
    00105         const StringVector& getScriptPatterns(void) const;
    00107         void parseScript(DataStreamPtr& stream, const String& groupName);
    00109         Real getLoadingOrder(void) const;
    00110
    00112         Overlay* create(const String& name);
    00116         Overlay* getByName(const String& name);
    00118         void destroy(const String& name);
    00120         void destroy(Overlay* overlay);
    00122         void destroyAll(void);
    00123         typedef MapIterator<OverlayMap> OverlayMapIterator;
    00124         OverlayMapIterator getOverlayIterator(void);
    00125
    00127         void _queueOverlaysForRendering(Camera* cam, RenderQueue* pQueue, Viewport *vp);
    00128
    00133         bool hasViewportChanged(void) const;
    00134
    00136         int getViewportHeight(void) const;
    00137
    00139         int getViewportWidth(void) const;
    00140         Real getViewportAspectRatio(void) const;
    00141
    00143         OrientationMode getViewportOrientationMode(void) const;
    00144
    00152         OverlayElement* createOverlayElement(const String& typeName, const String& instanceName, bool isTemplate = false);
    00153
    00155         OverlayElement* getOverlayElement(const String& name, bool isTemplate = false);
    00156
    00158         bool hasOverlayElement(const String& name, bool isTemplate = false);
    00159
    00165         void destroyOverlayElement(const String& instanceName, bool isTemplate = false);
    00166
    00172         void destroyOverlayElement(OverlayElement* pInstance, bool isTemplate = false);
    00173
    00179         void destroyAllOverlayElements(bool isTemplate = false);
    00180
    00186         void addOverlayElementFactory(OverlayElementFactory* elemFactory);
    00187
    00189         const FactoryMap& getOverlayElementFactoryMap() const {
    00190             return mFactories;
    00191         }
    00192
    00193         OverlayElement* createOverlayElementFromTemplate(const String& templateName, const String& typeName, const String& instanceName, bool isTemplate = false);
    00199         OverlayElement* cloneOverlayElementFromTemplate(const String& templateName, const String& instanceName);
    00200
    00201         OverlayElement* createOverlayElementFromFactory(const String& typeName, const String& instanceName);
    00202
    00203         typedef MapIterator<ElementMap> TemplateIterator;
    00205         TemplateIterator getTemplateIterator ()
    00206         {
    00207             return TemplateIterator (mTemplates.begin (), mTemplates.end ()) ;
    00208         }
    00209         /* Returns whether the Element with the given name is a Template */
    00210         bool isTemplate (String strName) const {
    00211             return (mTemplates.find (strName) != mTemplates.end()) ;
    00212         }
    00213
    00214
    00230         static OverlayManager& getSingleton(void);
    00246         static OverlayManager* getSingletonPtr(void);
    00247     };
    00248
    00249
    00253 }
    00254
    00255
    00256 #endif

Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Sun Sep 2 2012 07:27:22