OgreWin32Window.h
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    00001 /*
    00002 -----------------------------------------------------------------------------
    00003 This source file is part of OGRE
    00004     (Object-oriented Graphics Rendering Engine)
    00005 For the latest info, see http://www.ogre3d.org/
    00006
    00007 Copyright (c) 2000-2012 Torus Knot Software Ltd
    00008
    00009 Permission is hereby granted, free of charge, to any person obtaining a copy
    00010 of this software and associated documentation files (the "Software"), to deal
    00011 in the Software without restriction, including without limitation the rights
    00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
    00013 copies of the Software, and to permit persons to whom the Software is
    00014 furnished to do so, subject to the following conditions:
    00015
    00016 The above copyright notice and this permission notice shall be included in
    00017 all copies or substantial portions of the Software.
    00018
    00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
    00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
    00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
    00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
    00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
    00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
    00025 THE SOFTWARE.
    00026 -----------------------------------------------------------------------------
    00027 */
    00028
    00029 #ifndef __Win32Window_H__
    00030 #define __Win32Window_H__
    00031
    00032 #include "OgreWin32Prerequisites.h"
    00033 #include "OgreRenderWindow.h"
    00034
    00035 namespace Ogre {
    00036     class _OgreGLExport Win32Window : public RenderWindow
    00037     {
    00038     public:
    00039         Win32Window(Win32GLSupport &glsupport);
    00040         ~Win32Window();
    00041
    00042         void create(const String& name, unsigned int width, unsigned int height,
    00043             bool fullScreen, const NameValuePairList *miscParams);
    00044         void setFullscreen(bool fullScreen, unsigned int width, unsigned int height);
    00045         void destroy(void);
    00046         bool isActive(void) const;
    00047         bool isVisible() const;
    00048         bool isHidden() const { return mHidden; }
    00049         void setHidden(bool hidden);
    00050         void setVSyncEnabled(bool vsync);
    00051         bool isVSyncEnabled() const;
    00052         void setVSyncInterval(unsigned int interval);
    00053         unsigned int getVSyncInterval() const;
    00054         bool isClosed(void) const;
    00055         void reposition(int left, int top);
    00056         void resize(unsigned int width, unsigned int height);
    00057         void swapBuffers(bool waitForVSync);
    00058
    00060         virtual void copyContentsToMemory(const PixelBox &dst, FrameBuffer buffer);
    00061
    00062         bool requiresTextureFlipping() const { return false; }
    00063
    00064         HWND getWindowHandle() const { return mHWnd; }
    00065         HDC getHDC() const { return mHDC; }
    00066
    00067         // Method for dealing with resize / move & 3d library
    00068         virtual void windowMovedOrResized(void);
    00069
    00070         void getCustomAttribute( const String& name, void* pData );
    00071
    00074         virtual void setActive( bool state );
    00075
    00076         void adjustWindow(unsigned int clientWidth, unsigned int clientHeight,
    00077             unsigned int* winWidth, unsigned int* winHeight);
    00078
    00079     protected:
    00080
    00082         void updateWindowRect();
    00083
    00085         DWORD getWindowStyle(bool fullScreen) const { if (fullScreen) return mFullscreenWinStyle; return mWindowedWinStyle; }
    00086
    00087     protected:
    00088         Win32GLSupport &mGLSupport;
    00089         HWND    mHWnd;                  // Win32 Window handle
    00090         HDC     mHDC;
    00091         HGLRC   mGlrc;
    00092         bool    mIsExternal;
    00093         char*   mDeviceName;
    00094         bool    mIsExternalGLControl;
    00095         bool    mIsExternalGLContext;
    00096         bool    mSizing;
    00097         bool    mClosed;
    00098         bool    mHidden;
    00099         bool    mVSync;
    00100         unsigned int mVSyncInterval;
    00101         int     mDisplayFrequency;      // fullscreen only, to restore display
    00102         Win32Context *mContext;
    00103         DWORD   mWindowedWinStyle;      // Windowed mode window style flags.
    00104         DWORD   mFullscreenWinStyle;    // Fullscreen mode window style flags.
    00105     };
    00106 }
    00107
    00108 #endif

Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Sun Sep 2 2012 07:27:24