OgreShadowTextureManager.h
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    00001 /*-------------------------------------------------------------------------
    00002 This source file is a part of OGRE
    00003 (Object-oriented Graphics Rendering Engine)
    00004
    00005 For the latest info, see http://www.ogre3d.org/
    00006
    00007 Copyright (c) 2000-2012 Torus Knot Software Ltd
    00008 Permission is hereby granted, free of charge, to any person obtaining a copy
    00009 of this software and associated documentation files (the "Software"), to deal
    00010 in the Software without restriction, including without limitation the rights
    00011 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
    00012 copies of the Software, and to permit persons to whom the Software is
    00013 furnished to do so, subject to the following conditions:
    00014
    00015 The above copyright notice and this permission notice shall be included in
    00016 all copies or substantial portions of the Software.
    00017
    00018 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
    00019 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
    00020 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
    00021 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
    00022 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
    00023 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
    00024 THE SOFTWARE
    00025
    00026 You may alternatively use this source under the terms of a specific version of
    00027 the OGRE Unrestricted License provided you have obtained such a license from
    00028 Torus Knot Software Ltd.
    00029 -------------------------------------------------------------------------*/
    00030 #ifndef __ShadowTextureManager_H__
    00031 #define __ShadowTextureManager_H__
    00032
    00033 // Precompiler options
    00034 #include "OgrePrerequisites.h"
    00035 #include "OgreSingleton.h"
    00036 #include "OgrePixelFormat.h"
    00037 #include "OgreTexture.h"
    00038 #include "OgreIteratorWrappers.h"
    00039
    00040
    00041 namespace Ogre
    00042 {
    00049     typedef vector<TexturePtr>::type ShadowTextureList;
    00050
    00052     struct ShadowTextureConfig
    00053     {
    00054         unsigned int width;
    00055         unsigned int height;
    00056         PixelFormat format;
    00057         unsigned int fsaa;
    00058         uint16      depthBufferPoolId;
    00059
    00060         ShadowTextureConfig()
    00061             : width(512), height(512), format(PF_X8R8G8B8), fsaa(0), depthBufferPoolId(1) {}
    00062     };
    00063
    00064     typedef vector<ShadowTextureConfig>::type ShadowTextureConfigList;
    00065     typedef ConstVectorIterator<ShadowTextureConfigList> ConstShadowTextureConfigIterator;
    00066
    00067     inline _OgreExport bool operator== ( const ShadowTextureConfig& lhs, const ShadowTextureConfig& rhs );
    00068     inline _OgreExport bool operator!= ( const ShadowTextureConfig& lhs, const ShadowTextureConfig& rhs );
    00069
    00070
    00081     class _OgreExport ShadowTextureManager : public Singleton<ShadowTextureManager>, public ShadowDataAlloc
    00082     {
    00083     protected:
    00084         ShadowTextureList mTextureList;
    00085         ShadowTextureList mNullTextureList;
    00086         size_t mCount;
    00087
    00088     public:
    00089         ShadowTextureManager();
    00090         virtual ~ShadowTextureManager();
    00091
    00095         virtual void getShadowTextures(const ShadowTextureConfigList& config,
    00096             ShadowTextureList& listToPopulate);
    00097
    00101         virtual TexturePtr getNullShadowTexture(PixelFormat format);
    00102
    00108         virtual void clearUnused();
    00113         virtual void clear();
    00114
    00130         static ShadowTextureManager& getSingleton(void);
    00146         static ShadowTextureManager* getSingletonPtr(void);
    00147
    00148     };
    00149
    00152 }
    00153
    00154
    00155 #endif
    00156

Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Sun Sep 2 2012 07:27:24