OgreAndroidWindow.h
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    00001 /*
    00002 -----------------------------------------------------------------------------
    00003 This source file is part of OGRE
    00004     (Object-oriented Graphics Rendering Engine)
    00005 For the latest info, see http://www.ogre3d.org/
    00006
    00007 Copyright (c) 2000-2012 Torus Knot Software Ltd
    00008
    00009 Permission is hereby granted, free of charge, to any person obtaining a copy
    00010 of this software and associated documentation files (the "Software"), to deal
    00011 in the Software without restriction, including without limitation the rights
    00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
    00013 copies of the Software, and to permit persons to whom the Software is
    00014 furnished to do so, subject to the following conditions:
    00015
    00016 The above copyright notice and this permission notice shall be included in
    00017 all copies or substantial portions of the Software.
    00018
    00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
    00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
    00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
    00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
    00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
    00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
    00025 THE SOFTWARE.
    00026 -----------------------------------------------------------------------------
    00027 */
    00028
    00029 #ifndef __AndroidWindow_H__
    00030 #define __AndroidWindow_H__
    00031
    00032 #include "OgreAndroidGLSupport.h"
    00033
    00034 namespace Ogre {
    00035     class AndroidGLContext;
    00036
    00037     class AndroidWindowDelegate
    00038     {
    00039     public:
    00040
    00041     };
    00042
    00043     class _OgrePrivate AndroidWindow : public RenderWindow
    00044     {
    00045     protected:
    00046         AndroidGLSupport* mGLSupport;
    00047         AndroidGLContext* mContext;
    00048         AndroidWindowDelegate *mDelegate;
    00049         bool mClosed;
    00050         int mHandle;
    00051
    00052         AndroidGLContext * createGLContext(int handle) const;
    00053         void getLeftAndTopFromNativeWindow(int & left, int & top, uint width, uint height);
    00054         void initNativeCreatedWindow(const NameValuePairList *miscParams);
    00055         void createNativeWindow( int &left, int &top, uint &width, uint &height, String &title );
    00056         void reposition(int left, int top);
    00057         void resize(unsigned int width, unsigned int height);
    00058         void windowMovedOrResized();
    00059         void switchFullScreen(bool fullscreen);
    00060
    00061
    00062     public:
    00063         AndroidWindow(AndroidGLSupport* glsupport);
    00064         virtual  ~AndroidWindow();
    00065
    00072         void getCustomAttribute(const String& name, void* pData);
    00073
    00074         void copyContentsToMemory(const PixelBox &dst, FrameBuffer buffer);
    00075         bool requiresTextureFlipping() const;
    00076         void destroy(void);
    00077         bool isClosed(void) const;
    00078
    00079         //Moved this from EGLWindow because it has some native calls.
    00080         void create(const String& name, unsigned int width, unsigned int height,
    00081             bool fullScreen, const NameValuePairList *miscParams);
    00082     };
    00083 }
    00084
    00085 #endif

Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Sun Sep 2 2012 07:27:20