Here is a list of all namespace members with links to the namespace documentation for each member:

### - r -

- rawOffsetPointer() : Ogre
- RaySceneQueryResult : Ogre
- RCP_CREATE_ON_ACTIVE_DEVICE : Ogre
- RCP_CREATE_ON_ALL_DEVICES : Ogre
- Real : Ogre
- RealRect : Ogre
- Rect : Ogre
- removeDuplicates() : Ogre
- RENDER_QUEUE_1 : Ogre
- RENDER_QUEUE_2 : Ogre
- RENDER_QUEUE_3 : Ogre
- RENDER_QUEUE_4 : Ogre
- RENDER_QUEUE_6 : Ogre
- RENDER_QUEUE_7 : Ogre
- RENDER_QUEUE_8 : Ogre
- RENDER_QUEUE_9 : Ogre
- RENDER_QUEUE_BACKGROUND : Ogre
- RENDER_QUEUE_COUNT : Ogre
- RENDER_QUEUE_MAIN : Ogre
- RENDER_QUEUE_MAX : Ogre
- RENDER_QUEUE_OVERLAY : Ogre
- RENDER_QUEUE_SKIES_EARLY : Ogre
- RENDER_QUEUE_SKIES_LATE : Ogre
- RENDER_QUEUE_WORLD_GEOMETRY_1 : Ogre
- RENDER_QUEUE_WORLD_GEOMETRY_2 : Ogre
- RenderQueueAlloc : Ogre
- RenderQueueGroupID : Ogre
- RenderQueueInvocationIterator : Ogre
- RenderQueueInvocationList : Ogre
- RenderStateConstIterator : Ogre::RTShader
- RenderStateIterator : Ogre::RTShader
- RenderStateList : Ogre::RTShader
- RenderSysAlloc : Ogre
- RenderSysAllocatedObject : Ogre
- RenderSysAllocPolicy : Ogre
- RenderSystemList : Ogre
- RenderTargetMap : Ogre
- RenderTargetPriorityMap : Ogre
- RenderToVertexBufferSharedPtr : Ogre
- RenderWindowDescriptionList : Ogre
- RenderWindowList : Ogre
- reportGLSLError() : Ogre
- ResourceAlloc : Ogre
- ResourceAllocatedObject : Ogre
- ResourceAllocPolicy : Ogre
- ResourceHandle : Ogre
- ResourcePtr : Ogre
- RGBA : Ogre
- RootAlloc : Ogre
- RSC_ADVANCED_BLEND_OPERATIONS : Ogre
- RSC_ALPHA_TO_COVERAGE : Ogre
- RSC_ANISOTROPY : Ogre
- RSC_AUTOMIPMAP : Ogre
- RSC_BLENDING : Ogre
- RSC_CAN_GET_COMPILED_SHADER_BUFFER : Ogre
- RSC_CUBEMAPPING : Ogre
- RSC_DOT3 : Ogre
- RSC_FBO : Ogre
- RSC_FBO_ARB : Ogre
- RSC_FBO_ATI : Ogre
- RSC_FIXED_FUNCTION : Ogre
- RSC_FRAGMENT_PROGRAM : Ogre
- RSC_GEOMETRY_PROGRAM : Ogre
- RSC_GL1_5_NOHWOCCLUSION : Ogre
- RSC_GL1_5_NOVBO : Ogre
- RSC_HWOCCLUSION : Ogre
- RSC_HWRENDER_TO_TEXTURE : Ogre
- RSC_HWRENDER_TO_VERTEX_BUFFER : Ogre
- RSC_HWSTENCIL : Ogre
- RSC_INFINITE_FAR_PLANE : Ogre
- RSC_MIPMAP_LOD_BIAS : Ogre
- RSC_MRT_DIFFERENT_BIT_DEPTHS : Ogre
- RSC_NON_POWER_OF_2_TEXTURES : Ogre
- RSC_PBUFFER : Ogre
- RSC_PERSTAGECONSTANT : Ogre
- RSC_POINT_EXTENDED_PARAMETERS : Ogre
- RSC_POINT_EXTENDED_PARAMETERS_ARB : Ogre
- RSC_POINT_EXTENDED_PARAMETERS_EXT : Ogre
- RSC_POINT_SPRITES : Ogre
- RSC_RTT_DEPTHBUFFER_RESOLUTION_LESSEQUAL : Ogre
- RSC_RTT_MAIN_DEPTHBUFFER_ATTACHABLE : Ogre
- RSC_RTT_SEPARATE_DEPTHBUFFER : Ogre
- RSC_SCISSOR_TEST : Ogre
- RSC_SEPARATE_SHADER_OBJECTS : Ogre
- RSC_STENCIL_WRAP : Ogre
- RSC_TEXTURE_3D : Ogre
- RSC_TEXTURE_COMPRESSION : Ogre
- RSC_TEXTURE_COMPRESSION_DXT : Ogre
- RSC_TEXTURE_COMPRESSION_PVRTC : Ogre
- RSC_TEXTURE_COMPRESSION_VTC : Ogre
- RSC_TEXTURE_FLOAT : Ogre
- RSC_TWO_SIDED_STENCIL : Ogre
- RSC_USER_CLIP_PLANES : Ogre
- RSC_VBO : Ogre
- RSC_VERTEX_BUFFER_INSTANCE_DATA : Ogre
- RSC_VERTEX_FORMAT_UBYTE4 : Ogre
- RSC_VERTEX_PROGRAM : Ogre
- RSC_VERTEX_TEXTURE_FETCH : Ogre
- RTShaderSystemAlloc : Ogre

Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Sun Sep 2 2012 07:28:07