OgreD3D11Mappings.h
Go to the documentation of this file.

    00001 /*
    00002 -----------------------------------------------------------------------------
    00003 This source file is part of OGRE
    00004 (Object-oriented Graphics Rendering Engine)
    00005 For the latest info, see http://www.ogre3d.org/
    00006
    00007 Copyright (c) 2000-2012 Torus Knot Software Ltd
    00008
    00009 Permission is hereby granted, free of charge, to any person obtaining a copy
    00010 of this software and associated documentation files (the "Software"), to deal
    00011 in the Software without restriction, including without limitation the rights
    00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
    00013 copies of the Software, and to permit persons to whom the Software is
    00014 furnished to do so, subject to the following conditions:
    00015
    00016 The above copyright notice and this permission notice shall be included in
    00017 all copies or substantial portions of the Software.
    00018
    00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
    00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
    00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
    00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
    00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
    00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
    00025 THE SOFTWARE.
    00026 -----------------------------------------------------------------------------
    00027 */
    00028 #ifndef __D3D11MAPPINGS_H__
    00029 #define __D3D11MAPPINGS_H__
    00030
    00031 #include "OgreD3D11Prerequisites.h"
    00032 #include "OgreTextureUnitState.h"
    00033 #include "OgreRenderSystem.h"
    00034
    00035 namespace Ogre
    00036 {
    00037     class D3D11Mappings
    00038     {
    00039     public:
    00040
    00042         enum eD3DFilterUsage
    00043         {
    00045             D3D_FUSAGE_MIN,
    00047             D3D_FUSAGE_MAG,
    00049             D3D_FUSAGE_MIP
    00050         };
    00051
    00053         //static DWORD get(ShadeOptions so);
    00055         //static D3DLIGHTTYPE get(Light::LightTypes lightType);
    00057         //static DWORD get(TexCoordCalcMethod m, const D3DCAPS9& caps);
    00059         static D3D11_TEXTURE_ADDRESS_MODE get(TextureUnitState::TextureAddressingMode tam);
    00061         static D3D11_BLEND get(LayerBlendType lbt);
    00063         //static DWORD get(LayerBlendOperationEx lbo, const D3DCAPS9& devCaps);
    00065         //static DWORD get(LayerBlendSource lbs);
    00067         static D3D11_BLEND get(SceneBlendFactor sbf);
    00069         static D3D11_COMPARISON_FUNC get(CompareFunction cf);
    00071         static D3D11_CULL_MODE get(CullingMode cm, bool flip = false);
    00073         //static D3DFOGMODE get(FogMode fm);
    00075         static D3D11_FILL_MODE get(PolygonMode level);
    00077         static D3D11_STENCIL_OP get(StencilOperation op, bool invert = false);
    00079         static DWORD get(FilterType ft);
    00080         static D3D11_FILTER get(const FilterOptions minification, const FilterOptions magnification, const FilterOptions mips, const bool comparison = false);
    00082         static DWORD get(HardwareBuffer::Usage usage);
    00084         static D3D11_MAP get(HardwareBuffer::LockOptions options, HardwareBuffer::Usage usage);
    00086         static DXGI_FORMAT get(HardwareIndexBuffer::IndexType itype);
    00087         static UINT getByteWidth(HardwareIndexBuffer::IndexType itype);
    00088         static DXGI_FORMAT getFormat(HardwareIndexBuffer::IndexType itype);
    00090         static DXGI_FORMAT get(VertexElementType vType);
    00092         static LPCSTR get(VertexElementSemantic sem);
    00093         static VertexElementSemantic get(LPCSTR sem);
    00095         static void get(const ColourValue& inColour, float * outColour );
    00096
    00097
    00099         static PixelFormat _getPF(DXGI_FORMAT d3dPF);
    00101         static DXGI_FORMAT _getPF(PixelFormat ogrePF);
    00102         //
    00103         static D3D11_USAGE _getUsage(HardwareBuffer::Usage mUsage);
    00104         static D3D11_USAGE _getUsage(int mUsage);
    00105         static UINT _getAccessFlags(HardwareBuffer::Usage mUsage);
    00106         static UINT _getAccessFlags(int mUsage);
    00107         static bool _isDynamic(HardwareBuffer::Usage mUsage);
    00109         static PixelFormat _getClosestSupportedPF(PixelFormat ogrePF);
    00110     };
    00111 }
    00112 #endif

Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Sun Sep 2 2012 07:27:21