OgreGLES2Support.h
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    00001 /*
    00002 -----------------------------------------------------------------------------
    00003 This source file is part of OGRE
    00004     (Object-oriented Graphics Rendering Engine)
    00005 For the latest info, see http://www.ogre3d.org/
    00006
    00007 Copyright (c) 2000-2012 Torus Knot Software Ltd
    00008
    00009 Permission is hereby granted, free of charge, to any person obtaining a copy
    00010 of this software and associated documentation files (the "Software"), to deal
    00011 in the Software without restriction, including without limitation the rights
    00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
    00013 copies of the Software, and to permit persons to whom the Software is
    00014 furnished to do so, subject to the following conditions:
    00015
    00016 The above copyright notice and this permission notice shall be included in
    00017 all copies or substantial portions of the Software.
    00018
    00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
    00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
    00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
    00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
    00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
    00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
    00025 THE SOFTWARE.
    00026 -----------------------------------------------------------------------------
    00027 */
    00028
    00029 #ifndef __GLES2Support_H__
    00030 #define __GLES2Support_H__
    00031
    00032 #include "OgreGLES2Prerequisites.h"
    00033 #include "OgreRenderWindow.h"
    00034 #include "OgreConfigOptionMap.h"
    00035
    00036 namespace Ogre
    00037 {
    00038     class GLES2RenderSystem;
    00039
    00040     class _OgreGLES2Export GLES2Support
    00041     {
    00042         public:
    00043             GLES2Support() { }
    00044             virtual ~GLES2Support() { }
    00045
    00051             virtual void addConfig() = 0;
    00052             virtual void setConfigOption(const String &name, const String &value);
    00053
    00058             virtual String validateConfig() = 0;
    00059             virtual ConfigOptionMap& getConfigOptions(void);
    00060             virtual RenderWindow* createWindow(bool autoCreateWindow,
    00061                                                GLES2RenderSystem *renderSystem,
    00062                                                const String& windowTitle) = 0;
    00063
    00065             virtual RenderWindow* newWindow(const String &name,
    00066                                             unsigned int width, unsigned int height,
    00067                                             bool fullScreen,
    00068                                             const NameValuePairList *miscParams = 0) = 0;
    00069
    00073             const String& getGLVendor(void) const
    00074             {
    00075                 return mVendor;
    00076             }
    00077
    00081             const String& getGLVersion(void) const
    00082             {
    00083                 return mVersion;
    00084             }
    00085
    00089             const String& getShaderCachePath(void) const
    00090             {
    00091                 return mShaderCachePath;
    00092             }
    00093
    00097             const String& getShaderLibraryPath(void) const
    00098             {
    00099                 return mShaderLibraryPath;
    00100             }
    00101
    00105             void setShaderCachePath(String path)
    00106             {
    00107                 mShaderCachePath = path;
    00108             }
    00109
    00113             void setShaderLibraryPath(String path)
    00114             {
    00115                 mShaderLibraryPath = path;
    00116             }
    00117
    00121             virtual void *getProcAddress(const String& procname) = 0;
    00122
    00126             virtual void initialiseExtensions();
    00127
    00131             virtual bool checkExtension(const String& ext) const;
    00132
    00134             virtual unsigned int getDisplayMonitorCount() const
    00135             {
    00136                 return 1;
    00137             }
    00138
    00142             virtual void start() = 0;
    00146             virtual void stop() = 0;
    00147
    00148         private:
    00149             String mVersion;
    00150             String mVendor;
    00151             String mShaderCachePath;
    00152             String mShaderLibraryPath;
    00153
    00154         protected:
    00155             // Stored options
    00156             ConfigOptionMap mOptions;
    00157
    00158             // This contains the complete list of supported extensions
    00159             set<String>::type extensionList;
    00160     };
    00161
    00162 }
    00163
    00164 #endif

Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Sun Sep 2 2012 07:27:21