Ogre::GLESPBRenderTexture Member List
This is the complete list of members for Ogre::GLESPBRenderTexture, including all inherited members.

_beginUpdate() | Ogre::RenderTarget | `[virtual]`
_detachDepthBuffer() | Ogre::RenderTarget | `[virtual]`
_endUpdate() | Ogre::RenderTarget | `[virtual]`
_getImpl() | Ogre::RenderTarget | `[virtual]`
_notifyCameraRemoved(const Camera *cam) | Ogre::RenderTarget | `[virtual]`
_updateAutoUpdatedViewports(bool updateStatistics=true) | Ogre::RenderTarget | `[virtual]`
_updateViewport(int zorder, bool updateStatistics=true) | Ogre::RenderTarget | `[virtual]`
_updateViewport(Viewport *viewport, bool updateStatistics=true) | Ogre::RenderTarget | `[virtual]`
addListener(RenderTargetListener *listener) | Ogre::RenderTarget | `[virtual]`
addViewport(Camera *cam, int ZOrder=0, float left=0.0f, float top=0.0f, float width=1.0f, float height=1.0f) | Ogre::RenderTarget | `[virtual]`
AllocatedObject() | Ogre::AllocatedObject< Alloc > | `[explicit]`
attachDepthBuffer(DepthBuffer *depthBuffer) | Ogre::RenderTarget | `[virtual]`
copyContentsToMemory(const PixelBox &dst, FrameBuffer buffer) | Ogre::RenderTexture | `[virtual]`
detachDepthBuffer() | Ogre::RenderTarget | `[virtual]`
FB_AUTO enum value | Ogre::RenderTarget |
FB_BACK enum value | Ogre::RenderTarget |
FB_FRONT enum value | Ogre::RenderTarget |
firePostUpdate(void) | Ogre::RenderTarget | `[protected, virtual]`
firePreUpdate(void) | Ogre::RenderTarget | `[protected, virtual]`
fireViewportAdded(Viewport *vp) | Ogre::RenderTarget | `[protected, virtual]`
fireViewportPostUpdate(Viewport *vp) | Ogre::RenderTarget | `[protected, virtual]`
fireViewportPreUpdate(Viewport *vp) | Ogre::RenderTarget | `[protected, virtual]`
fireViewportRemoved(Viewport *vp) | Ogre::RenderTarget | `[protected, virtual]`
FrameBuffer enum name | Ogre::RenderTarget |
getAverageFPS() const | Ogre::RenderTarget | `[virtual]`
getBatchCount(void) const | Ogre::RenderTarget | `[virtual]`
getBestFPS() const | Ogre::RenderTarget | `[virtual]`
getBestFrameTime() const | Ogre::RenderTarget | `[virtual]`
getColourDepth(void) const | Ogre::RenderTarget | `[virtual]`
getCustomAttribute(const String &name, void *pData) | Ogre::GLESPBRenderTexture | `[virtual]`
getDepthBuffer() const | Ogre::RenderTarget |
getDepthBufferPool() const | Ogre::RenderTarget |
getFSAA() const | Ogre::RenderTarget | `[virtual]`
getFSAAHint() const | Ogre::RenderTarget | `[virtual]`
getHeight(void) const | Ogre::RenderTarget | `[virtual]`
getLastFPS() const | Ogre::RenderTarget | `[virtual]`
getMetrics(unsigned int &width, unsigned int &height, unsigned int &colourDepth) | Ogre::RenderTarget | `[virtual]`
getName(void) const | Ogre::RenderTarget | `[virtual]`
getNumViewports(void) const | Ogre::RenderTarget | `[virtual]`
getPriority() const | Ogre::RenderTarget | `[virtual]`
getStatistics(float &lastFPS, float &avgFPS, float &bestFPS, float &worstFPS) const | Ogre::RenderTarget | `[virtual]`
getStatistics(void) const | Ogre::RenderTarget | `[virtual]`
getTriangleCount(void) const | Ogre::RenderTarget | `[virtual]`
getViewport(unsigned short index) | Ogre::RenderTarget | `[virtual]`
getViewportByZOrder(int ZOrder) | Ogre::RenderTarget | `[virtual]`
getWidth(void) const | Ogre::RenderTarget | `[virtual]`
getWorstFPS() const | Ogre::RenderTarget | `[virtual]`
getWorstFrameTime() const | Ogre::RenderTarget | `[virtual]`
GLESPBRenderTexture(GLESPBRTTManager *manager, const String &name, const GLESSurfaceDesc &target, bool writeGamma, uint fsaa) | Ogre::GLESPBRenderTexture |
GLESRenderTexture(const String &name, const GLESSurfaceDesc &target, bool writeGamma, uint fsaa) | Ogre::GLESRenderTexture |
hasViewportWithZOrder(int ZOrder) | Ogre::RenderTarget | `[virtual]`
isActive() const | Ogre::RenderTarget | `[virtual]`
isAutoUpdated(void) const | Ogre::RenderTarget | `[virtual]`
isHardwareGammaEnabled() const | Ogre::RenderTarget | `[virtual]`
isPrimary(void) const | Ogre::RenderTarget | `[virtual]`
mActive | Ogre::RenderTarget | `[protected]`
mAutoUpdate | Ogre::RenderTarget | `[protected]`
mBuffer | Ogre::RenderTexture | `[protected]`
mColourDepth | Ogre::RenderTarget | `[protected]`
mDepthBuffer | Ogre::RenderTarget | `[protected]`
mDepthBufferPoolId | Ogre::RenderTarget | `[protected]`
mFrameCount | Ogre::RenderTarget | `[protected]`
mFSAA | Ogre::RenderTarget | `[protected]`
mFSAAHint | Ogre::RenderTarget | `[protected]`
mHeight | Ogre::RenderTarget | `[protected]`
mHwGamma | Ogre::RenderTarget | `[protected]`
mLastSecond | Ogre::RenderTarget | `[protected]`
mLastTime | Ogre::RenderTarget | `[protected]`
mListeners | Ogre::RenderTarget | `[protected]`
mManager | Ogre::GLESPBRenderTexture | `[protected]`
mName | Ogre::RenderTarget | `[protected]`
mPBFormat | Ogre::GLESPBRenderTexture | `[protected]`
mPriority | Ogre::RenderTarget | `[protected]`
mStats | Ogre::RenderTarget | `[protected]`
mTimer | Ogre::RenderTarget | `[protected]`
mViewportList | Ogre::RenderTarget | `[protected]`
mWidth | Ogre::RenderTarget | `[protected]`
mZOffset | Ogre::RenderTexture | `[protected]`
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > |
removeAllListeners(void) | Ogre::RenderTarget | `[virtual]`
removeAllViewports(void) | Ogre::RenderTarget | `[virtual]`
removeListener(RenderTargetListener *listener) | Ogre::RenderTarget | `[virtual]`
removeViewport(int ZOrder) | Ogre::RenderTarget | `[virtual]`
RenderTarget() | Ogre::RenderTarget |
RenderTargetListenerList typedef | Ogre::RenderTarget | `[protected]`
RenderTexture(HardwarePixelBuffer *buffer, size_t zoffset) | Ogre::RenderTexture |
requiresTextureFlipping() const | Ogre::GLESRenderTexture | `[virtual]`
resetStatistics(void) | Ogre::RenderTarget | `[virtual]`
setActive(bool state) | Ogre::RenderTarget | `[virtual]`
setAutoUpdated(bool autoupdate) | Ogre::RenderTarget | `[virtual]`
setDepthBufferPool(uint16 poolId) | Ogre::RenderTarget |
setPriority(uchar priority) | Ogre::RenderTarget | `[virtual]`
SF_ALL enum value | Ogre::RenderTarget |
SF_AVG_FPS enum value | Ogre::RenderTarget |
SF_BEST_FPS enum value | Ogre::RenderTarget |
SF_FPS enum value | Ogre::RenderTarget |
SF_NONE enum value | Ogre::RenderTarget |
SF_TRIANGLE_COUNT enum value | Ogre::RenderTarget |
SF_WORST_FPS enum value | Ogre::RenderTarget |
StatFlags enum name | Ogre::RenderTarget |
suggestPixelFormat() const | Ogre::RenderTexture | `[virtual]`
swapBuffers(bool waitForVSync=true) | Ogre::RenderTarget | `[virtual]`
update(bool swapBuffers=true) | Ogre::RenderTarget | `[virtual]`
updateImpl() | Ogre::RenderTarget | `[protected, virtual]`
updateStats(void) | Ogre::RenderTarget | `[protected]`
ViewportList typedef | Ogre::RenderTarget | `[protected]`
writeContentsToFile(const String &filename) | Ogre::RenderTarget |
writeContentsToTimestampedFile(const String &filenamePrefix, const String &filenameSuffix) | Ogre::RenderTarget | `[virtual]`
~AllocatedObject() | Ogre::AllocatedObject< Alloc > |
~GLESPBRenderTexture() | Ogre::GLESPBRenderTexture | `[virtual]`
~GLESRenderTexture() | Ogre::GLESRenderTexture | `[virtual]`
~RenderTarget() | Ogre::RenderTarget | `[virtual]`
~RenderTexture() | Ogre::RenderTexture | `[virtual]`

Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Sun Sep 2 2012 07:27:58