Ogre::D3D9HardwareIndexBuffer Member List
This is the complete list of members for Ogre::D3D9HardwareIndexBuffer, including all inherited members.

_lockBuffer(BufferResources *bufferResources, size_t offset, size_t length) | Ogre::D3D9HardwareIndexBuffer | `[protected]`
_unlockBuffer(BufferResources *bufferResources) | Ogre::D3D9HardwareIndexBuffer | `[protected]`
_updateFromShadow(void) | Ogre::HardwareBuffer | `[virtual]`
AllocatedObject() | Ogre::AllocatedObject< Alloc > | `[explicit]`
copyData(HardwareBuffer &srcBuffer, size_t srcOffset, size_t dstOffset, size_t length, bool discardWholeBuffer=false) | Ogre::HardwareBuffer | `[virtual]`
copyData(HardwareBuffer &srcBuffer) | Ogre::HardwareBuffer | `[virtual]`
createBuffer(IDirect3DDevice9 *d3d9Device, D3DPOOL ePool) | Ogre::D3D9HardwareIndexBuffer |
D3D9HardwareIndexBuffer(HardwareBufferManagerBase *mgr, IndexType idxType, size_t numIndexes, HardwareBuffer::Usage usage, bool useSystemMem, bool useShadowBuffer) | Ogre::D3D9HardwareIndexBuffer |
D3D9Resource() | Ogre::D3D9Resource |
DeviceToBufferResourcesIterator typedef | Ogre::D3D9HardwareIndexBuffer | `[protected]`
DeviceToBufferResourcesMap typedef | Ogre::D3D9HardwareIndexBuffer | `[protected]`
getD3DIndexBuffer(void) | Ogre::D3D9HardwareIndexBuffer |
getIndexSize(void) const | Ogre::HardwareIndexBuffer |
getManager() const | Ogre::HardwareIndexBuffer |
getNumIndexes(void) const | Ogre::HardwareIndexBuffer |
getSizeInBytes(void) const | Ogre::HardwareBuffer |
getType(void) const | Ogre::HardwareIndexBuffer |
getUsage(void) const | Ogre::HardwareBuffer |
HardwareBuffer(Usage usage, bool systemMemory, bool useShadowBuffer) | Ogre::HardwareBuffer |
HardwareIndexBuffer(HardwareBufferManagerBase *mgr, IndexType idxType, size_t numIndexes, HardwareBuffer::Usage usage, bool useSystemMemory, bool useShadowBuffer) | Ogre::HardwareIndexBuffer |
hasShadowBuffer(void) const | Ogre::HardwareBuffer |
HBL_DISCARD enum value | Ogre::HardwareBuffer |
HBL_NO_OVERWRITE enum value | Ogre::HardwareBuffer |
HBL_NORMAL enum value | Ogre::HardwareBuffer |
HBL_READ_ONLY enum value | Ogre::HardwareBuffer |
HBU_DISCARDABLE enum value | Ogre::HardwareBuffer |
HBU_DYNAMIC enum value | Ogre::HardwareBuffer |
HBU_DYNAMIC_WRITE_ONLY enum value | Ogre::HardwareBuffer |
HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE enum value | Ogre::HardwareBuffer |
HBU_STATIC enum value | Ogre::HardwareBuffer |
HBU_STATIC_WRITE_ONLY enum value | Ogre::HardwareBuffer |
HBU_WRITE_ONLY enum value | Ogre::HardwareBuffer |
IndexType enum name | Ogre::HardwareIndexBuffer |
isLocked(void) const | Ogre::HardwareBuffer |
isSystemMemory(void) const | Ogre::HardwareBuffer |
IT_16BIT enum value | Ogre::HardwareIndexBuffer |
IT_32BIT enum value | Ogre::HardwareIndexBuffer |
lock(size_t offset, size_t length, LockOptions options) | Ogre::HardwareBuffer | `[virtual]`
lock(LockOptions options) | Ogre::HardwareBuffer |
lockDeviceAccess() | Ogre::D3D9Resource | `[static]`
lockImpl(size_t offset, size_t length, LockOptions options) | Ogre::D3D9HardwareIndexBuffer | `[protected, virtual]`
LockOptions enum name | Ogre::HardwareBuffer |
mBufferDesc | Ogre::D3D9HardwareIndexBuffer | `[protected]`
mIndexSize | Ogre::HardwareIndexBuffer | `[protected]`
mIndexType | Ogre::HardwareIndexBuffer | `[protected]`
mIsLocked | Ogre::HardwareBuffer | `[protected]`
mLockSize | Ogre::HardwareBuffer | `[protected]`
mLockStart | Ogre::HardwareBuffer | `[protected]`
mMapDeviceToBufferResources | Ogre::D3D9HardwareIndexBuffer | `[protected]`
mMgr | Ogre::HardwareIndexBuffer | `[protected]`
mNumIndexes | Ogre::HardwareIndexBuffer | `[protected]`
mShadowBuffer | Ogre::HardwareBuffer | `[protected]`
mShadowUpdated | Ogre::HardwareBuffer | `[protected]`
mSizeInBytes | Ogre::HardwareBuffer | `[protected]`
mSourceBuffer | Ogre::D3D9HardwareIndexBuffer | `[protected]`
mSourceLockedBytes | Ogre::D3D9HardwareIndexBuffer | `[protected]`
mSuppressHardwareUpdate | Ogre::HardwareBuffer | `[protected]`
mSystemMemory | Ogre::HardwareBuffer | `[protected]`
mSystemMemoryBuffer | Ogre::D3D9HardwareIndexBuffer | `[protected]`
mUsage | Ogre::HardwareBuffer | `[protected]`
mUseShadowBuffer | Ogre::HardwareBuffer | `[protected]`
notifyOnDeviceCreate(IDirect3DDevice9 *d3d9Device) | Ogre::D3D9HardwareIndexBuffer | `[virtual]`
notifyOnDeviceDestroy(IDirect3DDevice9 *d3d9Device) | Ogre::D3D9HardwareIndexBuffer | `[virtual]`
notifyOnDeviceLost(IDirect3DDevice9 *d3d9Device) | Ogre::D3D9HardwareIndexBuffer | `[virtual]`
notifyOnDeviceReset(IDirect3DDevice9 *d3d9Device) | Ogre::D3D9HardwareIndexBuffer | `[virtual]`
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > |
readData(size_t offset, size_t length, void *pDest) | Ogre::D3D9HardwareIndexBuffer | `[virtual]`
suppressHardwareUpdate(bool suppress) | Ogre::HardwareBuffer |
unlock(void) | Ogre::HardwareBuffer | `[virtual]`
unlockDeviceAccess() | Ogre::D3D9Resource | `[static]`
unlockImpl(void) | Ogre::D3D9HardwareIndexBuffer | `[protected, virtual]`
updateBufferContent(BufferResources *bufferResources) | Ogre::D3D9HardwareIndexBuffer | `[protected]`
updateBufferResources(const char *systemMemoryBuffer, BufferResources *bufferResources) | Ogre::D3D9HardwareIndexBuffer | `[protected]`
Usage enum name | Ogre::HardwareBuffer |
writeData(size_t offset, size_t length, const void *pSource, bool discardWholeBuffer=false) | Ogre::D3D9HardwareIndexBuffer | `[virtual]`
~AllocatedObject() | Ogre::AllocatedObject< Alloc > |
~D3D9HardwareIndexBuffer() | Ogre::D3D9HardwareIndexBuffer |
~D3D9Resource() | Ogre::D3D9Resource | `[virtual]`
~HardwareBuffer() | Ogre::HardwareBuffer | `[virtual]`
~HardwareIndexBuffer() | Ogre::HardwareIndexBuffer |

Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Sun Sep 2 2012 07:27:48