/include/EGL/OgreEGLSupport.h
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    00001 /*
    00002 -----------------------------------------------------------------------------
    00003 This source file is part of OGRE
    00004 (Object-oriented Graphics Rendering Engine)
    00005 For the latest info, see http://www.ogre3d.org/
    00006
    00007 Copyright (c) 2008 Renato Araujo Oliveira Filho <renatox@gmail.com>
    00008 Copyright (c) 2000-2012 Torus Knot Software Ltd
    00009
    00010 Permission is hereby granted, free of charge, to any person obtaining a copy
    00011 of this software and associated documentation files (the "Software"), to deal
    00012 in the Software without restriction, including without limitation the rights
    00013 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
    00014 copies of the Software, and to permit persons to whom the Software is
    00015 furnished to do so, subject to the following conditions:
    00016
    00017 The above copyright notice and this permission notice shall be included in
    00018 all copies or substantial portions of the Software.
    00019
    00020 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
    00021 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
    00022 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
    00023 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
    00024 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
    00025 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
    00026 THE SOFTWARE.
    00027 -----------------------------------------------------------------------------
    00028 */
    00029
    00030 #ifndef __EGLSupport_H__
    00031 #define __EGLSupport_H__
    00032
    00033
    00034 #include "OgreGLES2Support.h"
    00035 //#include "OgreGLES2Prerequisites.h"
    00036 //#include "OgreGLESPBuffer.h"
    00037 #include "OgreEGLWindow.h"
    00038
    00039 namespace Ogre {
    00040     template<class C> void removeDuplicates(C& c)
    00041     {
    00042         std::sort(c.begin(), c.end());
    00043         typename C::iterator p = std::unique(c.begin(), c.end());
    00044         c.erase(p, c.end());
    00045     }
    00046
    00047     class _OgrePrivate EGLSupport : public GLES2Support
    00048     {
    00049         protected:
    00050             void refreshConfig(void);
    00051
    00052             EGLDisplay mGLDisplay;
    00053             NativeDisplayType mNativeDisplay;
    00054
    00055             bool mIsExternalDisplay;
    00056             bool mRandr;
    00057             typedef std::pair<uint, uint> ScreenSize;
    00058             typedef short Rate;
    00059             typedef std::pair<ScreenSize, Rate> VideoMode;
    00060             typedef std::vector<VideoMode> VideoModes;
    00061             VideoModes mVideoModes;
    00062             VideoMode mOriginalMode;
    00063             VideoMode mCurrentMode;
    00064             StringVector mSampleLevels;
    00065
    00066             //virtual EGLWindow* createEGLWindow( EGLSupport * support) = 0;
    00067         public:
    00068             EGLSupport();
    00069             virtual ~EGLSupport();
    00070
    00071             void start(void);
    00072             void stop(void);
    00073             void addConfig(void);
    00074             String validateConfig(void);
    00075             void setConfigOption(const String &name, const String &value);
    00076             virtual String getDisplayName (void);
    00077             EGLDisplay getGLDisplay(void);
    00078             void setGLDisplay(EGLDisplay val);
    00079             EGLConfig* chooseGLConfig(const EGLint *attribList, EGLint *nElements);
    00080             EGLConfig* getConfigs(EGLint *nElements);
    00081             EGLBoolean getGLConfigAttrib(EGLConfig fbConfig, EGLint attribute, EGLint *value);
    00082             void* getProcAddress(const Ogre::String& name);
    00083             ::EGLContext createNewContext(EGLDisplay eglDisplay, ::EGLConfig glconfig, ::EGLContext shareList) const;
    00084
    00085             RenderWindow* createWindow(bool autoCreateWindow,
    00086                                        GLES2RenderSystem *renderSystem,
    00087                                        const String& windowTitle);
    00088
    00089 //            RenderWindow* newWindow(const String& name,
    00090 //                                    unsigned int width, unsigned int height,
    00091 //                                    bool fullScreen,
    00092 //                                    const NameValuePairList *miscParams = 0);
    00093
    00094             ::EGLConfig getGLConfigFromContext(::EGLContext context);
    00095             ::EGLConfig getGLConfigFromDrawable(::EGLSurface drawable,
    00096                                                 unsigned int *w, unsigned int *h);
    00097             ::EGLConfig selectGLConfig (const EGLint* minAttribs, const EGLint *maxAttribs);
    00098             void switchMode(void);
    00099             virtual void switchMode(uint& width, uint& height, short& frequency) = 0;
    00100            // virtual GLES2PBuffer* createPBuffer(PixelComponentType format,
    00101             //                           size_t width, size_t height) = 0;
    00102 //          NativeDisplayType getNativeDisplay();
    00103     };
    00104 }
    00105
    00106 #endif

Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Sun Sep 2 2012 07:27:21