OgreD3D11Prerequisites.h File Reference
`#include "OgrePrerequisites.h"`
`#include "WIN32/OgreMinGWSupport.h"`
`#include <d3d11.h>`
`#include <d3dx11.h>`
`#include <d3d11shader.h>`
`#include <D3Dcompiler.h>`

Go to the source code of this file.

## Namespaces

namespace | Ogre

## Defines

#define | OGRE_LOCK_RECURSIVE_MUTEX(name)
#define | OGRE_UNLOCK_RECURSIVE_MUTEX(name)
#define | D3D11_DEVICE_ACCESS_LOCK
#define | D3D11_DEVICE_ACCESS_UNLOCK
#define | D3D11_DEVICE_ACCESS_CRITICAL_SECTION
#define | DIRECT3D_VERSION 0x1100
#define | SAFE_DELETE(p) { if(p) { delete (p); (p)=NULL; } }
#define | SAFE_DELETE_ARRAY(p) { if(p) { delete[] (p); (p)=NULL; } }
#define | SAFE_RELEASE(p) { if(p) { (p)->Release(); (p)=NULL; } }
#define | NOMINMAX
#define | OGRE_D3D_MANAGE_BUFFERS 1
#define | _OgreD3D11Export __declspec(dllimport)

## Define Documentation

#define _OgreD3D11Export __declspec(dllimport)

Definition at line 108 of file OgreD3D11Prerequisites.h.

#define D3D11_DEVICE_ACCESS_CRITICAL_SECTION

Definition at line 50 of file OgreD3D11Prerequisites.h.

#define D3D11_DEVICE_ACCESS_LOCK

Definition at line 48 of file OgreD3D11Prerequisites.h.

#define D3D11_DEVICE_ACCESS_UNLOCK

Definition at line 49 of file OgreD3D11Prerequisites.h.

#define DIRECT3D_VERSION 0x1100

Definition at line 54 of file OgreD3D11Prerequisites.h.

#define NOMINMAX

Definition at line 63 of file OgreD3D11Prerequisites.h.

#define OGRE_D3D_MANAGE_BUFFERS 1

Definition at line 96 of file OgreD3D11Prerequisites.h.

#define OGRE_LOCK_RECURSIVE_MUTEX | ( |  | name | ) |

Definition at line 38 of file OgreD3D11Prerequisites.h.

#define OGRE_UNLOCK_RECURSIVE_MUTEX | ( |  | name | ) |

Definition at line 39 of file OgreD3D11Prerequisites.h.

#define SAFE_DELETE | ( |  | p | ) | { if(p) { delete (p); (p)=NULL; } }

Definition at line 57 of file OgreD3D11Prerequisites.h.

#define SAFE_DELETE_ARRAY | ( |  | p | ) | { if(p) { delete[] (p); (p)=NULL; } }

Definition at line 58 of file OgreD3D11Prerequisites.h.

#define SAFE_RELEASE | ( |  | p | ) | { if(p) { (p)->Release(); (p)=NULL; } }

Definition at line 59 of file OgreD3D11Prerequisites.h.

Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Sun Sep 2 2012 07:27:24