// CPU Byte Order Utilities

// Game_Music_Emu 0.5.2
#ifndef BLARGG_ENDIAN
#define BLARGG_ENDIAN

#include "fir_blargg_common.h"

// BLARGG_CPU_CISC: Defined if CPU has very few general-purpose registers (< 16)
#if defined (_M_IX86) || defined (_M_IA64) || defined (__i486__) || \
		defined (__x86_64__) || defined (__ia64__) || defined (__i386__)
	#define BLARGG_CPU_X86 1
	#define BLARGG_CPU_CISC 1
#endif

#if defined (__powerpc__) || defined (__ppc__) || defined (__POWERPC__) || defined (__powerc)
	#define BLARGG_CPU_POWERPC 1
#endif

// BLARGG_BIG_ENDIAN, BLARGG_LITTLE_ENDIAN: Determined automatically, otherwise only
// one may be #defined to 1. Only needed if something actually depends on byte order.
#if !defined (BLARGG_BIG_ENDIAN) && !defined (BLARGG_LITTLE_ENDIAN)
#ifdef __GLIBC__
	// GCC handles this for us
	#include <endian.h>
	#if __BYTE_ORDER == __LITTLE_ENDIAN
		#define BLARGG_LITTLE_ENDIAN 1
	#elif __BYTE_ORDER == __BIG_ENDIAN
		#define BLARGG_BIG_ENDIAN 1
	#endif
#else

#if defined (LSB_FIRST) || defined (__LITTLE_ENDIAN__) || BLARGG_CPU_X86 || \
		(defined (LITTLE_ENDIAN) && LITTLE_ENDIAN+0 != 1234)
	#define BLARGG_LITTLE_ENDIAN 1
#endif

#if defined (MSB_FIRST)     || defined (__BIG_ENDIAN__) || defined (WORDS_BIGENDIAN) || \
	defined (__mips__)      || defined (__sparc__)      ||  BLARGG_CPU_POWERPC || \
	(defined (BIG_ENDIAN) && BIG_ENDIAN+0 != 4321)
	#define BLARGG_BIG_ENDIAN 1
#else
	// No endian specified; assume little-endian, since it's most common
	#define BLARGG_LITTLE_ENDIAN 1
#endif
#endif
#endif

#if BLARGG_LITTLE_ENDIAN && BLARGG_BIG_ENDIAN
	#undef BLARGG_LITTLE_ENDIAN
	#undef BLARGG_BIG_ENDIAN
#endif

inline void blargg_verify_byte_order()
{
	#ifndef NDEBUG
		#if BLARGG_BIG_ENDIAN
			volatile int i = 1;
			assert( *(volatile char*) &i == 0 );
		#elif BLARGG_LITTLE_ENDIAN
			volatile int i = 1;
			assert( *(volatile char*) &i != 0 );
		#endif
	#endif
}

inline unsigned get_le16( void const* p ) {
	return  ((unsigned char const*) p) [1] * 0x100u +
			((unsigned char const*) p) [0];
}
inline unsigned get_be16( void const* p ) {
	return  ((unsigned char const*) p) [0] * 0x100u +
			((unsigned char const*) p) [1];
}
inline blargg_ulong get_le32( void const* p ) {
	return  ((unsigned char const*) p) [3] * 0x01000000u +
			((unsigned char const*) p) [2] * 0x00010000u +
			((unsigned char const*) p) [1] * 0x00000100u +
			((unsigned char const*) p) [0];
}
inline blargg_ulong get_be32( void const* p ) {
	return  ((unsigned char const*) p) [0] * 0x01000000u +
			((unsigned char const*) p) [1] * 0x00010000u +
			((unsigned char const*) p) [2] * 0x00000100u +
			((unsigned char const*) p) [3];
}
inline void set_le16( void* p, unsigned n ) {
	((unsigned char*) p) [1] = (unsigned char) (n >> 8);
	((unsigned char*) p) [0] = (unsigned char) n;
}
inline void set_be16( void* p, unsigned n ) {
	((unsigned char*) p) [0] = (unsigned char) (n >> 8);
	((unsigned char*) p) [1] = (unsigned char) n;
}
inline void set_le32( void* p, blargg_ulong n ) {
	((unsigned char*) p) [3] = (unsigned char) (n >> 24);
	((unsigned char*) p) [2] = (unsigned char) (n >> 16);
	((unsigned char*) p) [1] = (unsigned char) (n >> 8);
	((unsigned char*) p) [0] = (unsigned char) n;
}
inline void set_be32( void* p, blargg_ulong n ) {
	((unsigned char*) p) [0] = (unsigned char) (n >> 24);
	((unsigned char*) p) [1] = (unsigned char) (n >> 16);
	((unsigned char*) p) [2] = (unsigned char) (n >> 8);
	((unsigned char*) p) [3] = (unsigned char) n;
}

#if BLARGG_NONPORTABLE
	// Optimized implementation if byte order is known
	#if BLARGG_LITTLE_ENDIAN
		#define GET_LE16( addr )        (*(BOOST::uint16_t*) (addr))
		#define GET_LE32( addr )        (*(BOOST::uint32_t*) (addr))
		#define SET_LE16( addr, data )  (void) (*(BOOST::uint16_t*) (addr) = (data))
		#define SET_LE32( addr, data )  (void) (*(BOOST::uint32_t*) (addr) = (data))
	#elif BLARGG_BIG_ENDIAN
		#define GET_BE16( addr )        (*(BOOST::uint16_t*) (addr))
		#define GET_BE32( addr )        (*(BOOST::uint32_t*) (addr))
		#define SET_BE16( addr, data )  (void) (*(BOOST::uint16_t*) (addr) = (data))
		#define SET_BE32( addr, data )  (void) (*(BOOST::uint32_t*) (addr) = (data))
	#endif
	
	#if BLARGG_CPU_POWERPC && defined (__MWERKS__)
		// PowerPC has special byte-reversed instructions
		// to do: assumes that PowerPC is running in big-endian mode
		// to do: implement for other compilers which don't support these macros
		#define GET_LE16( addr )        (__lhbrx( (addr), 0 ))
		#define GET_LE32( addr )        (__lwbrx( (addr), 0 ))
		#define SET_LE16( addr, data )  (__sthbrx( (data), (addr), 0 ))
		#define SET_LE32( addr, data )  (__stwbrx( (data), (addr), 0 ))
	#endif
#endif

#ifndef GET_LE16
	#define GET_LE16( addr )        get_le16( addr )
	#define GET_LE32( addr )        get_le32( addr )
	#define SET_LE16( addr, data )  set_le16( addr, data )
	#define SET_LE32( addr, data )  set_le32( addr, data )
#endif

#ifndef GET_BE16
	#define GET_BE16( addr )        get_be16( addr )
	#define GET_BE32( addr )        get_be32( addr )
	#define SET_BE16( addr, data )  set_be16( addr, data )
	#define SET_BE32( addr, data )  set_be32( addr, data )
#endif

// auto-selecting versions

inline void set_le( BOOST::uint16_t* p, unsigned     n ) { SET_LE16( p, n ); }
inline void set_le( BOOST::uint32_t* p, blargg_ulong n ) { SET_LE32( p, n ); }
inline void set_be( BOOST::uint16_t* p, unsigned     n ) { SET_BE16( p, n ); }
inline void set_be( BOOST::uint32_t* p, blargg_ulong n ) { SET_BE32( p, n ); }
inline unsigned     get_le( BOOST::uint16_t* p ) { return GET_LE16( p ); }
inline blargg_ulong get_le( BOOST::uint32_t* p ) { return GET_LE32( p ); }
inline unsigned     get_be( BOOST::uint16_t* p ) { return GET_BE16( p ); }
inline blargg_ulong get_be( BOOST::uint32_t* p ) { return GET_BE32( p ); }

#endif
